Fruiting Bodies utilizes the familiar mushroom as a window into exploring the vast and largely invisible networked relationships in the natural world. As an immersive, educational installation, “Fruiting Bodies” combines fungi-generated audio with interactive projections of mushrooms and mycelium.
Participants are able to listen to live mushroom music that is generated in real-time, while interacting with visual sequences that represent fungi’s parts and processes: the mushroom (fruiting body), spores (reproductive organs), mycelium (true body), and mycorrhizae (networked, fungi-facilitated relationships).
Installation demo (above) features spores simulation on the wall plane, and mycelium simulation on the floor plane. Visuals created in TouchDesigner. Both projections are interactive using Kinect.